Blender Git Commit Log
Git Commits -> Revision 420b6ba
Revision 420b6ba by Ton Roosendaal (master) April 17, 2006, 15:01 (GMT) |
Patch #3675 by Ed Halley Finally after 5 months! :) Patch was already approved, but needed testing on existing files & time... Description is here: http://mediawiki.blender.org/index.php/BlenderDev/Transmissivity In short: patch adds filtering based on thickness of material, and support for internal reflection (resulting in better looking glass). Thanks! (Only note; appearance of glass render now differs... is acceptable, but for the factor to control transmissivity a scaling factor could be added in UI, the length of a ray is a relative thing...) |
Commit Details:
Full Hash: 420b6ba5e471fa224f30d1c254b2e4733a3c0e32
SVN Revision: 7272
Parent Commit: fa5f95e
Lines Changed: +49, -17
1 Modified Path:
/source/blender/render/intern/source/ray.c (+49, -17) (Diff)