Blender Git Commit Log

Git Commits -> Revision cead1e1

Revision cead1e1 by Campbell Barton (master)
December 6, 2011, 22:55 (GMT)
added mesh_calc_normals_ex() which is mesh_calc_normals() with an option to skip recalculating the vertex normals (only calculate poly/face normals instead).

also removed unneeded allocation of face normals.

otherwise no functional change.

Commit Details:

Full Hash: cead1e19770d3523df5a4e84bec6ea1f373fe9e7
SVN Revision: 42471
Parent Commit: 35e80c5
Lines Changed: +109, -54

5 Modified Paths:

/source/blender/blenkernel/BKE_customdata.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_mesh.h (+6, -1) (Diff)
/source/blender/blenkernel/intern/customdata.c (+14, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+88, -52) (Diff)
/source/blender/blenlib/intern/math_geom.c (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021