Blender Git Commit Log

Git Commits -> Revision 42798a5

Revision 42798a5 by Sybren A. Stüvel (master)
August 13, 2019, 14:38 (GMT)
Fix T67516 VSE: Animation evaluated incorrectly when scene strip present

The calls to `BKE_animsys_evaluate_all_animation()` and
`BKE_mask_evaluate_all_masks()` used the wrong timecode to evaluate the
animation system. This happened:

- Sequencer in scene A was rendered at frame X.
- Scene strip for scene B which should be evaluated at frame Y.
- BKE_animsys_evaluate_all_animation() was called with frame Y, which
also re-evaluated the animation data in scene A.
- Other sequencer strips with animated values were then evaluated for
frame Y and not frame X.

Since the depsgraph for rendering the scene strip is already OK and does
its job, it's no longer necessary to re-evaluate all the animation in
this way.

Removed `BKE_mask_evaluate_all_masks()` because it's no longer used.

Reviewers: sergey, brecht, iss

Differential Revision: https://developer.blender.org/D5394

Commit Details:

Full Hash: 42798a5ca16154c9ecaf5a2359bd0b4fbe9dec94
Parent Commit: 71641ab
Lines Changed: +0, -21

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019