Blender Git Commit Log
Git Commits -> Revision 42798a5
Revision 42798a5 by Sybren A. Stüvel (master) August 13, 2019, 14:38 (GMT) |
Fix T67516 VSE: Animation evaluated incorrectly when scene strip present The calls to `BKE_animsys_evaluate_all_animation()` and `BKE_mask_evaluate_all_masks()` used the wrong timecode to evaluate the animation system. This happened: - Sequencer in scene A was rendered at frame X. - Scene strip for scene B which should be evaluated at frame Y. - BKE_animsys_evaluate_all_animation() was called with frame Y, which also re-evaluated the animation data in scene A. - Other sequencer strips with animated values were then evaluated for frame Y and not frame X. Since the depsgraph for rendering the scene strip is already OK and does its job, it's no longer necessary to re-evaluate all the animation in this way. Removed `BKE_mask_evaluate_all_masks()` because it's no longer used. Reviewers: sergey, brecht, iss Differential Revision: https://developer.blender.org/D5394 |
Commit Details:
Full Hash: 42798a5ca16154c9ecaf5a2359bd0b4fbe9dec94
Parent Commit: 71641ab
Lines Changed: +0, -21