Blender Git Commit Log

Git Commits -> Revision 43028ad

September 23, 2013, 16:11 (GMT)
Fixups for GPU_sprite. Needed to make a distinction between "points" and "sprites"

Sprites are only drawn by the GPU_ASPECT_SPRITE, while points can be drawn by any aspect. Sprites can be round and, in the future they may be textured, while points have to be square and flat.

Commit Details:

Full Hash: 43028ad280ce7a1422844fbeb5c56d47455e5921
SVN Revision: 60338
Parent Commit: 23dadba
Lines Changed: +161, -138

16 Modified Paths:

/source/blender/editors/armature/reeb.c (+2, -2) (Diff)
/source/blender/editors/gpencil/drawgpencil.c (+2, -2) (Diff)
/source/blender/editors/interface/interface_draw.c (+6, -3) (Diff)
/source/blender/editors/mask/mask_draw.c (+2, -2) (Diff)
/source/blender/editors/mesh/editmesh_knife.c (+8, -6) (Diff)
/source/blender/editors/space_clip/clip_draw.c (+17, -22) (Diff)
/source/blender/editors/space_graph/graph_draw.c (+19, -19) (Diff)
/source/blender/editors/space_view3d/drawanimviz.c (+6, -5) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+50, -46) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+6, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+10, -8) (Diff)
/source/blender/editors/transform/transform.c (+2, -1) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+4, -2) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+2, -6) (Diff)
/source/blender/gpu/GPU_sprite.h (+3, -5) (Diff)
/source/blender/gpu/intern/gpu_sprite.c (+22, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021