Blender Git Commit Log

Git Commits -> Revision 44010fb

Revision 44010fb by Campbell Barton (master)
March 26, 2012, 02:39 (GMT)
fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ones.

adding UV's from python was resetting the active UV layer but not setting the new layer to active, resetting existing UV's.

Commit Details:

Full Hash: 44010fb6590cc540b1e87e4753603fc34b378ff8
SVN Revision: 45151
Parent Commit: 94b8b89
Lines Changed: +16, -7

3 Modified Paths:

/release/scripts/modules/rna_xml.py (+1, -1) (Diff)
/source/blender/editors/include/ED_mesh.h (+1, -0) (Diff)
/source/blender/editors/mesh/mesh_data.c (+14, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021