Blender Git Commit Log

Git Commits -> Revision 4487103

Revision 4487103 by Brecht Van Lommel (master)
January 8, 2012, 13:55 (GMT)
Color:

* Accelerated sRGB <=> linear conversion using lookup table, this can speed up
loading of images in the compositor and simple renders quite a bit.
* Dithering now uses the Floyd-Steinberg algorithm. Previously it would simply
randomize each pixel slightly, adding noise, now that should be reduced.

Patch #29309 by David M.

Commit Details:

Full Hash: 4487103e61ba1277027d8d4a9105a3f1b29e204c
SVN Revision: 43222
Parent Commit: 3dead22
Lines Changed: +289, -45

5 Modified Paths:

/source/blender/blenlib/BLI_math_color.h (+5, -3) (Diff)
/source/blender/blenlib/BLI_utildefines.h (+1, -0) (Diff)
/source/blender/blenlib/intern/math_color.c (+80, -0) (Diff)
/source/blender/blenlib/intern/math_color_inline.c (+75, -0) (Diff)
/source/blender/imbuf/intern/divers.c (+128, -42) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021