Blender Git Commit Log

Git Commits -> Revision 4497bd3

Revision 4497bd3 by Mitchell Stokes (master)
July 11, 2010, 08:48 (GMT)
Adding COMPAT_ENGINE stuff to the particle panels so that they no longer show up when using the "Blender Game" render engine.

Also, "Maximize Gain" on the sound actuator was incorrectly labeled "Minimize Gain", so I fixed it.

Commit Details:

Full Hash: 4497bd3b90eb76609176ba06009c2843a62fadbe
SVN Revision: 30199
Parent Commit: f91f4d3
Lines Changed: +36, -14

2 Modified Paths:

/release/scripts/ui/properties_particle.py (+35, -13) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021