Blender Git Commit Log
Git Commits -> Revision 44b7354
Revision 44b7354 by Sybren A. Stüvel (master) August 7, 2020, 11:38 (GMT) |
Cleanup: Nodes, Clang-Tidy else-after-return fixes This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/nodes` module. No functional changes. |
Commit Details:
Full Hash: 44b7354742ef3728f212edac1277c0d25fa59934
Parent Commit: 47f8c44
Lines Changed: +86, -105
18 Modified Paths:
/source/blender/nodes/intern/node_common.c (+4, -6) (Diff)
/source/blender/nodes/intern/node_tree_multi_function.cc (+5, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_attribute.c (+7, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_clamp.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.c (+13, -14) (Diff)
/source/blender/nodes/shader/nodes/node_shader_displacement.c (+3, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mixRgb.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tangent.c (+18, -19) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+3, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c (+3, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_wireframe.c (+8, -9) (Diff)
/source/blender/nodes/texture/node_texture_util.c (+6, -7) (Diff)
/source/blender/nodes/intern/node_tree_multi_function.cc (+5, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_attribute.c (+7, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_clamp.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.c (+13, -14) (Diff)
/source/blender/nodes/shader/nodes/node_shader_displacement.c (+3, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mixRgb.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tangent.c (+18, -19) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+3, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c (+3, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c (+2, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_wireframe.c (+8, -9) (Diff)
/source/blender/nodes/texture/node_texture_util.c (+6, -7) (Diff)