Blender Git Commit Log

Git Commits -> Revision 4512e34

Revision 4512e34 by Joshua Leung (master)
March 30, 2007, 12:22 (GMT)
== Action Editor - Long Keyframes Bugfix (#6455) ==

Long keyframes didn't always display correctly when keyframes were being transformed. The old code assumed that the keyframes were all sorted chronologically. However, for technical reasons, this is not the case during transforms, causing problems.

Some slowdowns may be experienced on actions with large numbers of keyframes. I've only noticed a minor slowdown on some test-animations from Plumiferos I've got, but those files had a LOT of keyframes.

Commit Details:

Full Hash: 4512e346885e06fd551276fe8504b7acc9c210d4
SVN Revision: 10425
Parent Commit: 1a47d71
Lines Changed: +46, -13

1 Modified Path:

/source/blender/src/drawaction.c (+46, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021