Blender Git Commit Log
Git Commits -> Revision 45ce1c0
Revision 45ce1c0 by Brecht Van Lommel (master) April 7, 2010, 08:27 (GMT) |
Modes are now toggled on using operators on load if the file was saved in that mode. This ensures proper initialization happens like creating the cursor or building an acceleration structure. It also means edit and particle mode are now saveable. Not sure yet if this is a good feature, though personally I like being able to load my exact state again after saving, but maybe entering edit mode is too slow in some cases? It's easy to make it work only for the sculpt/paint modes again if wanted. This fixes bug #21004 about a missing sculpt cursor on load. |
Commit Details:
Full Hash: 45ce1c003d7d28b2beb5dbf465f523c5bc41bc55
SVN Revision: 28063
Parent Commit: f4e312d
Lines Changed: +28, -5
6 Modified Paths:
/source/blender/blenloader/intern/readfile.c (+0, -3) (Diff)
/source/blender/editors/include/ED_util.h (+1, -0) (Diff)
/source/blender/editors/object/object_edit.c (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+0, -2) (Diff)
/source/blender/editors/util/ed_util.c (+22, -0) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+3, -0) (Diff)
/source/blender/editors/include/ED_util.h (+1, -0) (Diff)
/source/blender/editors/object/object_edit.c (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+0, -2) (Diff)
/source/blender/editors/util/ed_util.c (+22, -0) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+3, -0) (Diff)