Blender Git Commit Log

Git Commits -> Revision 46d8bcb

Revision 46d8bcb by Thomas Dinges (master)
May 27, 2015, 23:07 (GMT)
Cleanup: Remove unused Noise Basis texture code.

Same as last commit, code is unused and this one actually would have required some fixes,
as these variants output values outside the 0-1 value range, which doesn't fit Cycles shader design.

Commit Details:

Full Hash: 46d8bcb617bcc774e6b312e555edba54a3654f75
Parent Commit: 20f6a0f
Lines Changed: +44, -131

9 Modified Paths:

/intern/cycles/kernel/shaders/node_musgrave_texture.osl (+12, -13) (Diff)
/intern/cycles/kernel/shaders/node_noise_texture.osl (+8, -9) (Diff)
/intern/cycles/kernel/shaders/node_texture.h (+3, -35) (Diff)
/intern/cycles/kernel/shaders/node_wave_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/svm/svm_musgrave.h (+10, -12) (Diff)
/intern/cycles/kernel/svm/svm_noisetex.h (+6, -7) (Diff)
/intern/cycles/kernel/svm/svm_texture.h (+3, -42) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+0, -11) (Diff)
/intern/cycles/kernel/svm/svm_wave.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021