Blender Git Commit Log
Git Commits -> Revision 3a0593c
Revision 3a0593c by Campbell Barton (master) July 6, 2012, 22:48 (GMT) |
code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macros which results in calling the function multiple times needlessly. also added some comments. |
Commit Details:
Full Hash: 3a0593cc3d5de33248b3a7b913a45729c37dc1b4
SVN Revision: 48695
Parent Commit: 2336aad
Lines Changed: +53, -37
18 Modified Paths:
/source/blender/blenkernel/intern/armature.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/displist.c (+6, -5) (Diff)
/source/blender/blenkernel/intern/font.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/softbody.c (+3, -3) (Diff)
/source/blender/blenkernel/intern/tracking.c (+3, -3) (Diff)
/source/blender/blenlib/intern/freetypefont.c (+10, -8) (Diff)
/source/blender/bmesh/operators/bmo_hull.c (+7, -0) (Diff)
/source/blender/editors/interface/interface_handlers.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_knife.c (+3, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+2, -0) (Diff)
/source/blender/editors/transform/transform.c (+2, -2) (Diff)
/source/blender/editors/transform/transform_conversions.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+3, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+2, -3) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+3, -2) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/displist.c (+6, -5) (Diff)
/source/blender/blenkernel/intern/font.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/softbody.c (+3, -3) (Diff)
/source/blender/blenkernel/intern/tracking.c (+3, -3) (Diff)
/source/blender/blenlib/intern/freetypefont.c (+10, -8) (Diff)
/source/blender/bmesh/operators/bmo_hull.c (+7, -0) (Diff)
/source/blender/editors/interface/interface_handlers.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_knife.c (+3, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+2, -0) (Diff)
/source/blender/editors/transform/transform.c (+2, -2) (Diff)
/source/blender/editors/transform/transform_conversions.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+3, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+2, -3) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+3, -2) (Diff)