Blender Git Commit Log
Git Commits -> Revision 48b7f16
Revision 48b7f16 by Daniel Genrich (master) July 28, 2008, 11:01 (GMT) |
Phase1: fluidsim obstacles/control objects are grabbed from the specific position in modifier stack now (introducing new funciton in DerivedMesh.c), fixed some UI glitches. |
Commit Details:
Full Hash: 48b7f16d7630a7f6c66668e341f41cdb378754bf
SVN Revision: 15836
Parent Commit: 1a370ea
Lines Changed: +51, -132
6 Modified Paths:
/source/blender/blenkernel/BKE_DerivedMesh.h (+4, -1) (Diff)
/source/blender/blenkernel/BKE_fluidsim.h (+3, -5) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+32, -10) (Diff)
/source/blender/blenkernel/intern/fluidsim.c (+2, -110) (Diff)
/source/blender/src/buttons_editing.c (+4, -2) (Diff)
/source/blender/src/fluidsim.c (+6, -4) (Diff)
/source/blender/blenkernel/BKE_fluidsim.h (+3, -5) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+32, -10) (Diff)
/source/blender/blenkernel/intern/fluidsim.c (+2, -110) (Diff)
/source/blender/src/buttons_editing.c (+4, -2) (Diff)
/source/blender/src/fluidsim.c (+6, -4) (Diff)