Blender Git Commit Log

Git Commits -> Revision 48eed05

Revision 48eed05 by Campbell Barton (master)
January 23, 2019, 12:37 (GMT)
3D View: draw clipping region

Only for workbench solid/wire modes.

Commit Details:

Full Hash: 48eed058b170e3def90fbc420933638d3986ca2c
Parent Commit: 44e9fe0
Lines Changed: +82, -55

12 Modified Paths:

/release/datafiles/userdef/userdef_default_theme.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+4, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+11, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+15, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -0) (Diff)
/source/blender/draw/intern/draw_view.c (+35, -0) (Diff)
/source/blender/draw/intern/draw_view.h (+2, -0) (Diff)
/source/blender/editors/include/ED_view3d.h (+0, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+0, -51) (Diff)
/source/blender/gpu/GPU_shader.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+5, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_uniform_color_frag.glsl (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021