Blender Git Commit Log
Git Commits -> Revision 4948ae3
Revision 4948ae3 by Brecht Van Lommel (render25) March 10, 2010, 15:12 (GMT) |
Render Branch: strand coords now use same storage system as others tex coords. |
Commit Details:
Full Hash: 4948ae3f90dbe1c80ecc6010941048e92e2e5e6f
SVN Revision: 27389
Parent Commit: adc922f
Lines Changed: +92, -51
7 Modified Paths:
/source/blender/render/intern/include/object.h (+1, -0) (Diff)
/source/blender/render/intern/include/object_mesh.h (+2, -1) (Diff)
/source/blender/render/intern/source/object.c (+2, -0) (Diff)
/source/blender/render/intern/source/object_mesh.c (+59, -34) (Diff)
/source/blender/render/intern/source/object_particle.c (+13, -12) (Diff)
/source/blender/render/intern/source/object_subdivide.c (+0, -1) (Diff)
/source/blender/render/intern/source/shadeinput.c (+15, -3) (Diff)
/source/blender/render/intern/include/object_mesh.h (+2, -1) (Diff)
/source/blender/render/intern/source/object.c (+2, -0) (Diff)
/source/blender/render/intern/source/object_mesh.c (+59, -34) (Diff)
/source/blender/render/intern/source/object_particle.c (+13, -12) (Diff)
/source/blender/render/intern/source/object_subdivide.c (+0, -1) (Diff)
/source/blender/render/intern/source/shadeinput.c (+15, -3) (Diff)