Blender Git Commit Log
Git Commits -> Revision 496f6ad
Revision 496f6ad by Howard Trickey (master) January 6, 2019, 23:12 (GMT) |
Better bevel normal hardening when some faces were smooth. Harden normals causes normal splitting, which will not give the appearance expected due to autosmooth unless some edges are sharpened, so this change fixes that. Also bevel tool will turn on autosmooth if not already on if hardening normals. |
Commit Details:
Full Hash: 496f6adce29cd0da2f91cb574ca396679aa35645
Parent Commit: b4a77a3
Lines Changed: +70, -8
6 Modified Paths:
/source/blender/bmesh/intern/bmesh_opdefines.c (+1, -0) (Diff)
/source/blender/bmesh/operators/bmo_bevel.c (+2, -1) (Diff)
/source/blender/bmesh/tools/bmesh_bevel.c (+45, -2) (Diff)
/source/blender/bmesh/tools/bmesh_bevel.h (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_bevel.c (+14, -2) (Diff)
/source/blender/modifiers/intern/MOD_bevel.c (+7, -2) (Diff)
/source/blender/bmesh/operators/bmo_bevel.c (+2, -1) (Diff)
/source/blender/bmesh/tools/bmesh_bevel.c (+45, -2) (Diff)
/source/blender/bmesh/tools/bmesh_bevel.h (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_bevel.c (+14, -2) (Diff)
/source/blender/modifiers/intern/MOD_bevel.c (+7, -2) (Diff)