Blender Git Commit Log
Git Commits -> Revision 49f1375
Revision 49f1375 by Ton Roosendaal (master) December 6, 2006, 15:48 (GMT) |
Another fix for pass recode: lamp shadow for lamps not in visible render-layers or with option "only layer" was still calculated, giving unnecessary slowdowns. |
Commit Details:
Full Hash: 49f13756382132f9804ed6cf820f7c9661a2e5d6
SVN Revision: 9226
Parent Commit: bd6db18
Lines Changed: +4, -1
1 Modified Path:
/source/blender/render/intern/source/shadeinput.c (+4, -1) (Diff)