Blender Git Commit Log

Git Commits -> Revision 49f1375

Revision 49f1375 by Ton Roosendaal (master)
December 6, 2006, 15:48 (GMT)
Another fix for pass recode: lamp shadow for lamps not in visible
render-layers or with option "only layer" was still calculated, giving
unnecessary slowdowns.

Commit Details:

Full Hash: 49f13756382132f9804ed6cf820f7c9661a2e5d6
SVN Revision: 9226
Parent Commit: bd6db18
Lines Changed: +4, -1

1 Modified Path:

/source/blender/render/intern/source/shadeinput.c (+4, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021