Blender Git Commit Log

Git Commits -> Revision 4aaa1be

Revision 4aaa1be by Lukas Toenne (object_nodes, strand_nodes)
November 20, 2015, 09:12 (GMT)
Use the geometry subtree in object nodes rather than the toplevel node tree.

This is currently a hack, since only a single geotree is used. Eventually
all geometry subtree result should just be combined.

Commit Details:

Full Hash: 4aaa1bed742220e01fabd458c6a770ae5c76e44c
Parent Commit: 73bbfe5
Lines Changed: +27, -8

1 Modified Path:

/source/blender/blenkernel/intern/DerivedMesh.c (+27, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021