Blender Git Commit Log
Git Commits -> Revision 4b0b3f5
Revision 4b0b3f5 by Campbell Barton (master) December 7, 2011, 01:12 (GMT) |
alternative fix for [#29338], now dont duplicate the vertex layer when calculating normals, instead only calculate face normals. |
Commit Details:
Full Hash: 4b0b3f578c9c686b787c6e86f9d7bae42728fd70
SVN Revision: 42476
Parent Commit: 933e3af
Lines Changed: +28, -29