Blender Git Commit Log

Git Commits -> Revision 4bcfa2a

Revision 4bcfa2a by Brecht Van Lommel (render25)
June 17, 2010, 10:02 (GMT)
Render Branch: save a few percentages on simple scenes, doesn't seem to help
on more complex ones, but makes things easier to analyze.

* reorganize svbvh code so all the traversal functions are in one file
* don't do test for root so that push_childs can be inlined
* make shadow a template parameter so it doesn't need to be runtime checked

Commit Details:

Full Hash: 4bcfa2adced467495175a1ec388d187c3cd0c06a
SVN Revision: 29519
Parent Commit: 8d7159a
Lines Changed: +121, -36

5 Modified Paths:

/source/blender/render/intern/raytrace/bvh.h (+2, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_qbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_svbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_vbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/svbvh.h (+101, -28) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021