Blender Git Commit Log
Git Commits -> Revision 4bcfa2a
Revision 4bcfa2a by Brecht Van Lommel (render25) June 17, 2010, 10:02 (GMT) |
Render Branch: save a few percentages on simple scenes, doesn't seem to help on more complex ones, but makes things easier to analyze. * reorganize svbvh code so all the traversal functions are in one file * don't do test for root so that push_childs can be inlined * make shadow a template parameter so it doesn't need to be runtime checked |
Commit Details:
Full Hash: 4bcfa2adced467495175a1ec388d187c3cd0c06a
SVN Revision: 29519
Parent Commit: 8d7159a
Lines Changed: +121, -36
5 Modified Paths:
/source/blender/render/intern/raytrace/bvh.h (+2, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_qbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_svbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_vbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/svbvh.h (+101, -28) (Diff)
/source/blender/render/intern/raytrace/rayobject_qbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_svbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/rayobject_vbvh.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/svbvh.h (+101, -28) (Diff)