Blender Git Commit Log
Git Commits -> Revision 4ca7bad
Revision 4ca7bad by Nicholas Bishop (master) January 20, 2013, 00:46 (GMT) |
Delete loose edges left behind by sculpting with collapse-short-edges After deleting a face, check for unused edges and delete them. Fixes bug [#33891] projects.blender.org/tracker/?func=detail&aid=33891&group_id=9&atid=498 |
Commit Details:
Full Hash: 4ca7bad74865bdb147cfca5851cac49b11f825c1
SVN Revision: 53915
Parent Commit: 4256ad7
Lines Changed: +11, -1
1 Modified Path:
/source/blender/blenkernel/intern/pbvh_bmesh.c (+11, -1) (Diff)