Blender Git Commit Log

Git Commits -> Revision 4ca7bad

Revision 4ca7bad by Nicholas Bishop (master)
January 20, 2013, 00:46 (GMT)
Delete loose edges left behind by sculpting with collapse-short-edges

After deleting a face, check for unused edges and delete them.

Fixes bug [#33891]
projects.blender.org/tracker/?func=detail&aid=33891&group_id=9&atid=498

Commit Details:

Full Hash: 4ca7bad74865bdb147cfca5851cac49b11f825c1
SVN Revision: 53915
Parent Commit: 4256ad7
Lines Changed: +11, -1

1 Modified Path:

/source/blender/blenkernel/intern/pbvh_bmesh.c (+11, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021