Blender Git Commit Log

Git Commits -> Revision 4d0643a

Revision 4d0643a by Sybren A. Stüvel (master)
December 10, 2019, 14:12 (GMT)
Fix T70447: 'WholeCharacter' Keying set doesn't key None properties

The issue is that `something.path_resolve('"custom_property"')` raises a
`ValueError` when the custom property is set to `None`. Since `None`
cannot be stored in a keyframe anyway, the property is now silently
skipped. Not having an explicit value is the closest we can get to
`None`. This of course breaks when the value should be `None` in between
not-`None` values, but I would consider that as a problem with the rig,
and not something Blender can fix.

Commit Details:

Full Hash: 4d0643a1857ff36272a858065a0c8a28f31812c8
Parent Commit: 96a1bc2
Lines Changed: +7, -1

1 Modified Path:

/release/scripts/startup/keyingsets_builtins.py (+7, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021