Blender Git Commit Log
Git Commits  -> Revision 4d0643a
		
			
			
		
| Revision 4d0643a by Sybren A. Stüvel (master) December 10, 2019, 14:12 (GMT) | 
| Fix T70447: 'WholeCharacter' Keying set doesn't key None properties The issue is that `something.path_resolve('"custom_property"')` raises a `ValueError` when the custom property is set to `None`. Since `None` cannot be stored in a keyframe anyway, the property is now silently skipped. Not having an explicit value is the closest we can get to `None`. This of course breaks when the value should be `None` in between not-`None` values, but I would consider that as a problem with the rig, and not something Blender can fix. | 
Commit Details:
Full Hash: 4d0643a1857ff36272a858065a0c8a28f31812c8
Parent Commit: 96a1bc2
Lines Changed:  +7,  -1
1 Modified Path:
/release/scripts/startup/keyingsets_builtins.py (+7, -1) (Diff)


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