Blender Git Commit Log
Git Commits -> Revision 4d2f5a2
Revision 4d2f5a2 by Campbell Barton (master) April 10, 2010, 22:12 (GMT) |
Solidify Modifier - vertex normals were not being flipped (though faces are) - rim faces didnt influence edge vertex normals apply solidify on top of solidify modifier now works correctly |
Commit Details:
Full Hash: 4d2f5a275d402bd732bd52887d7aed5fce7276c4
SVN Revision: 28117
Parent Commit: 9eb838c
Lines Changed: +64, -8
5 Modified Paths:
/source/blender/blenkernel/BKE_customdata.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_DerivedMesh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/customdata.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/modifier.c (+56, -0) (Diff)
/source/blender/blenkernel/BKE_DerivedMesh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/customdata.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/modifier.c (+56, -0) (Diff)