Blender Git Commit Log
Git Commits -> Revision 4d5bd68
Revision 4d5bd68 by Joshua Leung (master) February 5, 2007, 01:28 (GMT) |
Bugfix #5833: When rotating bones around the 3d-cursor in posemode with a rotated armature, rotation was around strange points other than the cursor. This bug has been around for quite a few releases now. Somehow, the maths used to convert the world/global space locations to local locations only worked on things in editmode, but not bones. |
Commit Details:
Full Hash: 4d5bd6872b9ee27fd8d8a5ac62e2128b7b554e21
SVN Revision: 10011
Parent Commit: 461e478
Lines Changed: +46, -5