Blender Git Commit Log
Git Commits -> Revision 4d842df
Revision 4d842df by Brecht Van Lommel (master) May 8, 2013, 13:23 (GMT) |
Fix #35219: blender internal auto ray bias to avoid the terminator shadow problem was giving light flickering on a mesh with animated hair strands. Now strands are not used to compute this auto bias excluded from this, from tests it does not seem to be helpful for hair and only gives issues. |
Commit Details:
Full Hash: 4d842df17e8446d798f82a3f9bd54486d1c31c22
SVN Revision: 56577
Parent Commit: a07dcd6
Lines Changed: +1, -1
1 Modified Path:
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)