Blender Git Commit Log
Git Commits -> Revision 4d972a5
Revision 4d972a5 by Mike Erwin (GPU_data_request) April 23, 2015, 07:06 (GMT) |
keep vertex data in main mem or VRAM (not both) If we�??re using VBOs, free our own copy once GL has the data. Data always lives in main memory while being constructed, so that we don�??t need to call any OpenGL functions until it�??s time to draw. |
Commit Details:
Full Hash: 4d972a5606c300cfe19f299d913d09e6270e61da
Parent Commit: 6f51182
Lines Changed: +31, -6