Blender Git Commit Log

Git Commits -> Revision 4e7b736

Revision 4e7b736 by Martin Poirier (master)
October 12, 2008, 17:54 (GMT)
Multiply by armature inverse matrix to make sure converted bones are where they should be.

Commit Details:

Full Hash: 4e7b736097551e75c5b8369b395d8e4a314260e5
SVN Revision: 17050
Parent Commit: 6d73533
Lines Changed: +6, -0

1 Modified Path:

/source/blender/src/editarmature_sketch.c (+6, -0) (Diff)
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