Blender Git Commit Log
Git Commits -> Revision 4e7b736
Revision 4e7b736 by Martin Poirier (master) October 12, 2008, 17:54 (GMT) |
Multiply by armature inverse matrix to make sure converted bones are where they should be. |
Commit Details:
Full Hash: 4e7b736097551e75c5b8369b395d8e4a314260e5
SVN Revision: 17050
Parent Commit: 6d73533
Lines Changed: +6, -0
1 Modified Path:
/source/blender/src/editarmature_sketch.c (+6, -0) (Diff)