Blender Git Commit Log
Git Commits -> Revision 4eaa10a
Revision 4eaa10a by Nicholas Bishop (master) September 9, 2010, 00:14 (GMT) |
== Multires == Fixed bug #23657, "Modifiers dosen't work when you select diffrent mesh for object" Multires modifier now adds empty mdisps if they're missing, rather than displaying a warning Switching an object's mesh will now check for a multires modifier; if found the modifier's total number of levels are reset to match the mesh's mdisps Switching the mesh also forces a multires update so that sculpted changes aren't lost |
Commit Details:
Full Hash: 4eaa10aa02994c4609e1c12e38d0eda6355f9077
SVN Revision: 31832
Parent Commit: 2d4e8ba
Lines Changed: +64, -2
6 Modified Paths:
/source/blender/blenkernel/BKE_modifier.h (+3, -0) (Diff)
/source/blender/blenkernel/BKE_multires.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+6, -0) (Diff)
/source/blender/blenkernel/intern/modifier.c (+17, -0) (Diff)
/source/blender/blenkernel/intern/multires.c (+34, -0) (Diff)
/source/blender/modifiers/intern/MOD_multires.c (+2, -2) (Diff)
/source/blender/blenkernel/BKE_multires.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+6, -0) (Diff)
/source/blender/blenkernel/intern/modifier.c (+17, -0) (Diff)
/source/blender/blenkernel/intern/multires.c (+34, -0) (Diff)
/source/blender/modifiers/intern/MOD_multires.c (+2, -2) (Diff)