Blender Git Commit Log

Git Commits -> Revision 4f457fa

Revision 4f457fa by Ton Roosendaal (master)
May 31, 2004, 12:08 (GMT)
Limit for Normalise() call was 0.000000001 or so. This is still far too
big, since a float can go to 10^-37. And, this value is still squared, so
a square root will not frustrate it.

Limit now is 10^-35, fixing disappearing faces in extreme small object
thats extreme close to a camera. (thanks OOPz!)

Commit Details:

Full Hash: 4f457fa277754a0c34f07bfa02acad00bfb50731
SVN Revision: 2609
Parent Commit: 2a41593
Lines Changed: +2, -2

1 Modified Path:

/source/blender/blenlib/intern/arithb.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021