Blender Git Commit Log
Git Commits -> Revision 4f457fa
Revision 4f457fa by Ton Roosendaal (master) May 31, 2004, 12:08 (GMT) |
Limit for Normalise() call was 0.000000001 or so. This is still far too big, since a float can go to 10^-37. And, this value is still squared, so a square root will not frustrate it. Limit now is 10^-35, fixing disappearing faces in extreme small object thats extreme close to a camera. (thanks OOPz!) |
Commit Details:
Full Hash: 4f457fa277754a0c34f07bfa02acad00bfb50731
SVN Revision: 2609
Parent Commit: 2a41593
Lines Changed: +2, -2
1 Modified Path:
/source/blender/blenlib/intern/arithb.c (+2, -2) (Diff)