Blender Git Commit Log
Git Commits -> Revision 4f565d4
Revision 4f565d4 by Joshua Leung (master) January 26, 2013, 05:28 (GMT) |
Motion Path calculations for objects now takes rigidbodies sim effects into account |
Commit Details:
Full Hash: 4f565d48fb9fc280f4794a536dae30dab0e6d65e
SVN Revision: 54104
Parent Commit: 27eeb89
Lines Changed: +10, -0
1 Modified Path:
/source/blender/blenkernel/intern/anim.c (+10, -0) (Diff)