Blender Git Commit Log

Git Commits -> Revision 4f6e252

Revision 4f6e252 by Campbell Barton (master)
May 18, 2019, 13:58 (GMT)
Fix T54686: objects don't occlude each other for edit-mesh select (part 2)

The previous fix 8a6414ed46f66, resolved selection picking but didn't
work for box/circle/lasso select.

- Add ED_select_buffer_utils.h for general select-buffer operations
unrelated to edit-mesh.

- Circle select still needs to cache select-id's for each update.

Commit Details:

Full Hash: 4f6e25280558c46ad49381d41e385e9c8e06bc83
Parent Commit: eddda51
Lines Changed: +461, -46

2 Added Paths:

/source/blender/editors/include/ED_select_buffer_utils.h (+35, -0) (View)
/source/blender/editors/util/select_buffer_utils.c (+179, -0) (View)

7 Modified Paths:

/source/blender/draw/intern/draw_manager.c (+1, -1) (Diff)
/source/blender/editors/include/ED_mesh.h (+6, -0) (Diff)
/source/blender/editors/include/ED_view3d.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+42, -3) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+194, -41) (Diff)
/source/blender/editors/util/CMakeLists.txt (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021