Blender Git Commit Log
Git Commits -> Revision 4f7280d
Revision 4f7280d by Brecht Van Lommel (master) November 29, 2017, 17:01 (GMT) |
Fix paint float color blending bugs with alpha 1.0 and vivid light. For some blend modes there would be no effect with factor 1.0, even if factor 0.999 would give a very different image. Now the result should have no discontinuity. Differential Revision: https://developer.blender.org/D2925 |
Commit Details:
Full Hash: 4f7280da404c5054da4061335fee1dac24d9c812
Parent Commit: 5b5939c
Lines Changed: +20, -20
1 Modified Path:
/source/blender/blenlib/intern/math_color_blend_inline.c (+20, -20) (Diff)