Blender Git Commit Log
Git Commits -> Revision 503d79c
Revision 503d79c by Philipp Oeser (master) September 13, 2021, 14:42 (GMT) |
Fix straightline gesture snapping not working for modal tools This was implemented in {rB14d56b4217f8} but was never working for tools/operators other than the sculpt line mask tool. To be precise, the preview actually snapped but the operations (e.g. mesh bisect, vertex weight gradient) still happened "unsnapped" in modal. For the sculpt line mask tool this wasnt a problem, because it only draws a preview while modal, the actual mask was only applied later. This solves part one of T91320 (snapping), sculpting also introduced flipping in {rB7ff6bfd1e0af} which does not make much sense for all tools, but in bisect this could actually be supported, will add that in a separate Diff. ref T91320 Maniphest Tasks: T91320 Differential Revision: https://developer.blender.org/D12470 |
Commit Details:
Full Hash: 503d79cd779f103cbea74eca390419e8c6fd2aad
Parent Commit: 6f52ebb
Lines Changed: +1, -0
1 Modified Path:
/source/blender/windowmanager/intern/wm_gesture_ops.c (+1, -0) (Diff)