Blender Git Commit Log

Git Commits -> Revision 50b13f0

Revision 50b13f0 by Benoit Bolsee (master)
March 6, 2010, 21:22 (GMT)
BGE 2D Filters: slightly change dfelinto patch to use SCA_IScene instead of KX_Scene. It is rather anecdotic since KX_Scene is the only implementation of SCA_IScene but it's better to keep GameLogic and Ketsji separated.

Commit Details:

Full Hash: 50b13f0a560ef6dabee413bbff3bd549209b8d11
SVN Revision: 27296
Parent Commit: b1a05da
Lines Changed: +8, -7

6 Modified Paths:

/source/gameengine/GameLogic/CMakeLists.txt (+0, -1) (Diff)
/source/gameengine/GameLogic/Makefile (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.h (+3, -3) (Diff)
/source/gameengine/GameLogic/SCA_IScene.h (+4, -0) (Diff)
/source/gameengine/GameLogic/SConscript (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021