Blender Git Commit Log
Git Commits -> Revision 5156803
Revision 5156803 by Campbell Barton (master) June 24, 2021, 10:23 (GMT) |
Depsgraph: remove redundant mesh data duplication in edit-mode This resolves a bottleneck where every update while transforming copied the entire mesh data-block, which isn't needed as the edit-mesh is the source of the data being edited. Testing shows a significant overall speedup when transforming: - ~1.5x with a subdivided cube 1.5 million vertices. - ~3.0x with the spring mesh (edit-mode with modifiers disabled, duplicated 10x to drop performance). Reviewed By: sergey Ref D11337 |
Commit Details:
Full Hash: 51568030e9c833da867c8d80c72b2eca2f591477
Parent Commit: 27da305
Lines Changed: +22, -1
1 Modified Path:
/source/blender/depsgraph/intern/node/deg_node_component.h (+22, -1) (Diff)