Blender Git Commit Log

Git Commits -> Revision 5241886

Revision 5241886 by Nicholas Bishop (master)
March 16, 2012, 23:21 (GMT)
Fix for size of VBO index type when drawing multires in sculpt mode.

The VBO index type can be either ushort or uint depending on the grid
size. The comparison was checking how many quads are in the array, but
this was incorrect; the size of the index elements should depend on
the maximum value they reference, i.e. the maximum coord/normal
element.

Commit Details:

Full Hash: 52418868eb57787803344bbf993bd2fc3c15dc2c
SVN Revision: 44931
Parent Commit: fa17b0a
Lines Changed: +2, -2

1 Modified Path:

/source/blender/gpu/intern/gpu_buffers.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021