Blender Git Commit Log

Git Commits -> Revision 52b7b97

Revision 52b7b97 by Ton Roosendaal (master)
April 11, 2005, 17:55 (GMT)
Bug fix #2411

(Looks like big commit, but is mostly just change of API call!)

Particle emittors now can be parented to an armature Bone, and give the
correct path for each particle. Note that this doesn't work for deform!
And, for each particle the entire armature is evaluated, all actions and
NLA strips.

It used to work a little while BTW, but the code just called ALL armatures
and made ALL deforms again. Was quite slow... thats why the API call
change: do_all_actions() now accepts Object * to only do that one. With
a NULL it now does all still. Will disapppear in recode of course...

Commit Details:

Full Hash: 52b7b978e319d7cef224601b57350cc63a99faaa
SVN Revision: 4224
Parent Commit: bb9548f
Lines Changed: +37, -23

11 Modified Paths:

/source/blender/blenkernel/BKE_action.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/action.c (+10, -6) (Diff)
/source/blender/blenkernel/intern/effect.c (+10, -1) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -1) (Diff)
/source/blender/render/intern/source/initrender.c (+1, -1) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+2, -2) (Diff)
/source/blender/src/drawview.c (+3, -3) (Diff)
/source/blender/src/editaction.c (+3, -3) (Diff)
/source/blender/src/editipo.c (+2, -2) (Diff)
/source/blender/src/headerbuttons.c (+2, -2) (Diff)
/source/blender/src/toets.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021