Blender Git Commit Log

Git Commits -> Revision 5398f1b

Revision 5398f1b by Kester Maddock (master)
April 8, 2004, 11:34 (GMT)
Added resolveCombinedVelocities()
Fixed drot actuator. The rotation matrix was being mutilated by passing a float[9] instead of float[12].

Commit Details:

Full Hash: 5398f1ba77d25ff27a4e8275a1453e7ddb2f2f0d
SVN Revision: 2272
Parent Commit: fc080d3
Lines Changed: +82, -33

15 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+16, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+7, -0) (Diff)
/source/gameengine/Ketsji/KX_IPhysicsController.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+7, -14) (Diff)
/source/gameengine/Ketsji/KX_OdePhysicsController.cpp (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_OdePhysicsController.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp (+13, -4) (Diff)
/source/gameengine/Ketsji/KX_SumoPhysicsController.h (+2, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+3, -0) (Diff)
/source/gameengine/Physics/common/SConscript (+2, -1) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h (+1, -1) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp (+1, -2) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp (+7, -2) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp (+15, -4) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsController.h (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021