Blender Git Commit Log
Git Commits -> Revision 53c1b56
July 22, 2009, 06:31 (GMT) |
Fixed weird alignment for new mesh objects. This still doesn't work correctly in edit mode, but it's a bit more usable than before. |
Commit Details:
Full Hash: 53c1b562af9a0c8f66ae9f406fa2b50aee32a569
SVN Revision: 21791
Parent Commit: d44d7e2
Lines Changed: +2, -2
1 Modified Path:
/source/blender/editors/mesh/editmesh_add.c (+2, -2) (Diff)