Blender Git Commit Log

Git Commits -> Revision 54c5859

Revision 54c5859 by Joshua Leung (master)
November 28, 2009, 03:49 (GMT)
Durian Rigging Requests: (Armature Layers + Rotation Locking Tweaks)

* Increased the number of Armature and Bone Layers from 16 to 32. Please note that older versions of Blender may not correctly resolve the layers that bones are on when loading new files.

* Newly added objects are now made by default to allow locking of 4-component rotations using 4 separate locks (i.e. one by component) instead of requiring the obscure 'W' toggle (renamed '4L' now) to be enabled first. The objects in the default scene need modifying manually though.

Commit Details:

Full Hash: 54c5859578362976cc54b4e04f0a513117b4698e
SVN Revision: 24959
Parent Commit: c6b4c27
Lines Changed: +54, -73

7 Modified Paths:

/source/blender/blenkernel/intern/action.c (+5, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+4, -0) (Diff)
/source/blender/editors/armature/poseobject.c (+13, -13) (Diff)
/source/blender/editors/include/ED_armature.h (+3, -4) (Diff)
/source/blender/editors/space_view3d/view3d_buttons.c (+11, -16) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+8, -4) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+10, -36) (Diff)
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