Blender Git Commit Log

Git Commits -> Revision 54cd0cf

Revision 54cd0cf by Martin Poirier (master)
July 11, 2005, 10:48 (GMT)
This commit fixes radiosity to correctly preserve and subdivide UV
coordinates.

Known problem: Pin status bleeds a bit, so new subdivided UVs around
points that were original pinned can end up pinned in the end. Could be
fixed, or could just drop pinned status entirely.

Also, when gathering meshes, it doesn't add materials twice, so it's harder to bust the 16 materials limit.

Commit Details:

Full Hash: 54cd0cf56dde84df9e8e1d1c473002873698e61e
SVN Revision: 4684
Parent Commit: 9cb84a6
Lines Changed: +355, -109

5 Modified Paths:

/source/blender/radiosity/extern/include/radio.h (+2, -1) (Diff)
/source/blender/radiosity/extern/include/radio_types.h (+6, -2) (Diff)
/source/blender/radiosity/intern/source/radnode.c (+22, -2) (Diff)
/source/blender/radiosity/intern/source/radpostprocess.c (+273, -90) (Diff)
/source/blender/radiosity/intern/source/radpreprocess.c (+52, -14) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021