Blender Git Commit Log
Git Commits -> Revision 54ff14c
Revision 54ff14c by Campbell Barton (master) November 14, 2012, 02:58 (GMT) |
speedup to uv remove doubles. - no need to copy the UV vectors, just point to them. - calculate the midpoint once and copy rather then mid_v2_v2v2() on each UV. - reduce the number of comparisons by only checking the remaining uv's in the nested loop. |
Commit Details:
Full Hash: 54ff14c29ded160c05389a0ca08c771aa01a41ab
SVN Revision: 52197
Parent Commit: cc8a43f
Lines Changed: +12, -9
1 Modified Path:
/source/blender/editors/uvedit/uvedit_ops.c (+12, -9) (Diff)