Blender Git Commit Log
Git Commits -> Revision 553694b
Revision 553694b by Benoit Bolsee (master) August 5, 2008, 16:23 (GMT) |
BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count. |
Commit Details:
Full Hash: 553694b614be5d20d8be77bea93149ae69da39b9
SVN Revision: 15975
Parent Commit: b277de2
Lines Changed: +36, -17
5 Modified Paths:
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+6, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+3, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+8, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+18, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+3, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+8, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+18, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -4) (Diff)