Blender Git Commit Log
Git Commits  -> Revision 557544f
		
			
			
		
| Revision 557544f by Thomas Dinges (master) April 16, 2016, 18:49 (GMT) | 
| Cycles: Refactor Image Texture limits. Instead of treating Fermi GPU limits as default, and overriding them for other devices, we now nicely set them for each platform. * Due to setting values for all platforms, we don't have to offset the slot id for OpenCL anymore, as the image manager wont add float images for OpenCL now. * Bugfix: TEX_NUM_FLOAT_IMAGES was always 5, even for CPU, so the code in svm_image.h clamped float textures with alpha on CPU after the 5th slot. Reviewers: #cycles, brecht Reviewed By: #cycles, brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D1925 | 
Commit Details:
Full Hash: 557544f2c452303ff4b4d3af96551841e4d79040
Parent Commit: b973911
Lines Changed:  +69,  -55


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