Blender Git Commit Log
Git Commits -> Revision 55fead4
Revision 55fead4 by Campbell Barton (master) July 31, 2015, 11:04 (GMT) |
Use polygon normals for sculpt drawing Wasn't working correctly since using MLoopTri, this is improved over 2.75 which only handled tris & quads. |
Commit Details:
Full Hash: 55fead4767efde7b3ab37443619e1ea984c0ba87
Parent Commit: 31fe496
Lines Changed: +13, -7
1 Modified Path:
/source/blender/gpu/intern/gpu_buffers.c (+13, -7) (Diff)