Blender Git Commit Log

Git Commits -> Revision 55fead4

Revision 55fead4 by Campbell Barton (master)
July 31, 2015, 11:04 (GMT)
Use polygon normals for sculpt drawing

Wasn't working correctly since using MLoopTri,
this is improved over 2.75 which only handled tris & quads.

Commit Details:

Full Hash: 55fead4767efde7b3ab37443619e1ea984c0ba87
Parent Commit: 31fe496
Lines Changed: +13, -7

1 Modified Path:

/source/blender/gpu/intern/gpu_buffers.c (+13, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021