Blender Git Commit Log

Git Commits -> Revision 5616c7a

Revision 5616c7a by Brecht Van Lommel (master)
December 12, 2012, 14:43 (GMT)
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
isn't working well for OSL texture filtering and wasn't very helpful to begin
with, a better solution should be possible.

Commit Details:

Full Hash: 5616c7a0585521ca16f352ce2277cf4ac73eced2
SVN Revision: 52929
Parent Commit: 96cad13
Lines Changed: +2, -63

7 Modified Paths:

/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h (+0, -2) (Diff)
/intern/cycles/kernel/closure/bsdf_diffuse.h (+2, -6) (Diff)
/intern/cycles/kernel/closure/bsdf_microfacet.h (+0, -28) (Diff)
/intern/cycles/kernel/closure/bsdf_oren_nayar.h (+0, -2) (Diff)
/intern/cycles/kernel/closure/bsdf_phong_ramp.h (+0, -9) (Diff)
/intern/cycles/kernel/closure/bsdf_ward.h (+0, -6) (Diff)
/intern/cycles/kernel/closure/bsdf_westin.h (+0, -10) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021