Blender Git Commit Log
Git Commits -> Revision 566d936
Revision 566d936 by Jason Hays (master) July 29, 2011, 17:36 (GMT) |
'Fix Deforms' op added to weight paint tools to smooth (remove/reduce) spiking caused by bones by altering vgroup weights --it's still really simplistic (and slow!) so don't try fixing an entire mesh! xD Also, don't use it on a mesh with a mirror modifier yet, just noticed that it does both vertices instead of one. Minor UI text update for Vertex Masking |
Commit Details:
Full Hash: 566d9361798ade5d9749cf59231b8c88c21bbe20
SVN Revision: 38822
Parent Commit: 2e7144b
Lines Changed: +404, -1
6 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+2, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -0) (Diff)
/source/blender/editors/object/object_intern.h (+1, -0) (Diff)
/source/blender/editors/object/object_ops.c (+1, -0) (Diff)
/source/blender/editors/object/object_vgroup.c (+398, -0) (Diff)
/source/blender/makesrna/intern/rna_mesh.c (+1, -1) (Diff)
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -0) (Diff)
/source/blender/editors/object/object_intern.h (+1, -0) (Diff)
/source/blender/editors/object/object_ops.c (+1, -0) (Diff)
/source/blender/editors/object/object_vgroup.c (+398, -0) (Diff)
/source/blender/makesrna/intern/rna_mesh.c (+1, -1) (Diff)