Blender Git Commit Log

Git Commits -> Revision 57ccd29

Revision 57ccd29 by Antonis Ryakiotakis (master)
August 27, 2014, 13:52 (GMT)
Only calculate texture paint slots from mtex if renderer is blender
internal.

This should eliminate some confusion when people use external render
engines.

Commit Details:

Full Hash: 57ccd29caead1d2e07014dc320e3bd8caeaf8436
Parent Commit: 4e3f76e
Lines Changed: +23, -14

7 Modified Paths:

/source/blender/blenkernel/BKE_material.h (+2, -2) (Diff)
/source/blender/blenkernel/BKE_scene.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+1, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+10, -6) (Diff)
/source/blender/blenkernel/intern/scene.c (+6, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+1, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021