Blender Git Commit Log
Git Commits -> Revision 57ccd29
Revision 57ccd29 by Antonis Ryakiotakis (master) August 27, 2014, 13:52 (GMT) |
Only calculate texture paint slots from mtex if renderer is blender internal. This should eliminate some confusion when people use external render engines. |
Commit Details:
Full Hash: 57ccd29caead1d2e07014dc320e3bd8caeaf8436
Parent Commit: 4e3f76e
Lines Changed: +23, -14
7 Modified Paths:
/source/blender/blenkernel/BKE_material.h (+2, -2) (Diff)
/source/blender/blenkernel/BKE_scene.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+1, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+10, -6) (Diff)
/source/blender/blenkernel/intern/scene.c (+6, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+1, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+2, -2) (Diff)
/source/blender/blenkernel/BKE_scene.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+1, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+10, -6) (Diff)
/source/blender/blenkernel/intern/scene.c (+6, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+1, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+2, -2) (Diff)