Blender Git Commit Log
Git Commits -> Revision 580f19d
Revision 580f19d by Campbell Barton (master) April 18, 2012, 09:56 (GMT) |
fix [#30994] Extruding faces gives bad UV's this had strange logic, there was no need to loop over all face loops. |
Commit Details:
Full Hash: 580f19d949cbe9302d0b50691d2d8950c93d150b
SVN Revision: 45743
Parent Commit: 40f4a4b
Lines Changed: +26, -39
1 Modified Path:
/source/blender/bmesh/operators/bmo_extrude.c (+26, -39) (Diff)