Blender Git Commit Log
Git Commits -> Revision 5a70edc
Revision 5a70edc by Janne Karhu (master) February 23, 2011, 10:42 (GMT) |
Possible fix for [#26190] Changing particle amount crashes * In some cases fluid particles could be born at the exact same locations. Now these cases are just ignored and such particles don't effect each other. |
Commit Details:
Full Hash: 5a70edc4afd2f878b1d62168a2dd86edfe66a5fb
SVN Revision: 35104
Parent Commit: 9416daf
Lines Changed: +8, -0
1 Modified Path:
/source/blender/blenkernel/intern/particle_system.c (+8, -0) (Diff)